Florida B.E.S.T. Math Games for Grade 3

17 free games for 3rd grade mapped to Florida B.E.S.T. Mathematics benchmarks. Each benchmark below is a skill the game practises.

MathSchools is an independent website. It is not affiliated with, endorsed by, or operated by any school or school district. Standards names are used only to describe the skills our games practise; alignment is not an endorsement by the State of Florida or any district.

Artwork for Shape Sorter Sky

Shape Sorter Sky

Shapes drift down from the clouds. Send each one down the right chute.

BenchmarkSkill practised (paraphrase)
MA.3.GR.1.2quadrilaterals by defining attributes

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Artwork for Place Value Elevator

Place Value Elevator

Load the digits, ride the floors, beat the power timer.

BenchmarkSkill practised (paraphrase)
MA.3.NSO.1.1standard, expanded, word forms
MA.3.NSO.1.2compose and decompose four-digit numbers
MA.3.NSO.1.4round to the nearest 10 or 100

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Artwork for Telling Time Tower

Telling Time Tower

Set the clock hands to crack the vault and climb the tower.

BenchmarkSkill practised (paraphrase)
MA.3.M.2.1nearest minute, a.m. and p.m.
MA.3.M.2.2elapsed time problems

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Artwork for Critter Survey

Critter Survey

Count the tally marks, build the bar graph, then answer questions about it.

BenchmarkSkill practised (paraphrase)
MA.3.DP.1.1scaled bar graphs
MA.3.DP.1.2interpret scaled bar graphs, one- and two-step problems

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Artwork for Equal Groups Bakery

Equal Groups Bakery

Arrange trays in rows and columns to fill every order.

BenchmarkSkill practised (paraphrase)
MA.3.AR.1.1multiplication properties
MA.3.NSO.2.2explore multiplication and related division

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Artwork for Skip-Count Trail

Skip-Count Trail

Fill the missing stone, or find the broken one, to open each trail gate.

BenchmarkSkill practised (paraphrase)
MA.3.AR.3.3numerical and multiplicative patterns

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Artwork for Word Problem Workshop

Word Problem Workshop

Read the order, pick the right machine, build the answer.

BenchmarkSkill practised (paraphrase)
MA.3.AR.1.2one- and two-step problems, four operations

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Artwork for Divide & Graze

Divide & Graze

Split the hungry herd across the pastures before the storm rolls in.

BenchmarkSkill practised (paraphrase)
MA.3.AR.2.1division as missing factor
MA.3.NSO.2.4multiply 0-12, related division

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Artwork for Fraction Drone Dash

Fraction Drone Dash

Slide the drone to park exactly on the fraction.

BenchmarkSkill practised (paraphrase)
MA.3.FR.1.2fractions greater than one as repeated unit fractions
MA.3.FR.2.1plot, order, compare fractions

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Artwork for Fraction Fences

Fraction Fences

Build the fence before the goats escape.

BenchmarkSkill practised (paraphrase)
MA.3.FR.1.1Strand: Fractions
MA.3.FR.2.1plot, order, compare fractions
MA.3.FR.2.2identify equivalent fractions

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Artwork for Line Plot Lab

Line Plot Lab

Measure lab specimens to the nearest fraction and plot every one.

BenchmarkSkill practised (paraphrase)
MA.3.DP.1.1scaled bar graphs

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Artwork for Rounding and Estimation Range

Rounding and Estimation Range

Fly the drone and land in the zone: a smart estimate beats an exact answer.

BenchmarkSkill practised (paraphrase)
MA.3.NSO.1.4round to the nearest 10 or 100

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Artwork for Strip Snap: Equivalent Fractions

Strip Snap: Equivalent Fractions

Find the strip that is exactly the same size and snap it into place.

BenchmarkSkill practised (paraphrase)
MA.3.FR.2.2identify equivalent fractions

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Artwork for Symmetry Mirror Maker

Symmetry Mirror Maker

Finish the mirror image, then reflect, rotate and slide shapes across the coordinate plane.

BenchmarkSkill practised (paraphrase)
MA.3.GR.1.3draw lines of symmetry

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Artwork for Target Chain

Target Chain

Link neighboring numbers with operations to hit the target.

BenchmarkSkill practised (paraphrase)
MA.3.NSO.2.1multi-digit add/subtract
MA.3.NSO.2.4multiply 0-12, related division

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Artwork for Tile Builder

Tile Builder

Order tiles, lay the floor, and stay inside the walls.

BenchmarkSkill practised (paraphrase)
MA.3.GR.2.1explore area with unit squares
MA.3.GR.2.2rectangle area
MA.3.GR.2.3perimeter and area of rectangles
MA.3.GR.2.4composite figures

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Artwork for Times Table Rodeo

Times Table Rodeo

Rope the two calves that multiply to the target.

BenchmarkSkill practised (paraphrase)
MA.3.AR.2.3unknown in multiplication/division
MA.3.NSO.2.3multiples of 10
MA.3.NSO.2.4multiply 0-12, related division

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About this alignment

Benchmark codes follow the pattern MA.3.STRAND.standard.benchmark. A game practises a skill; it does not replace classroom instruction on the full benchmark.

Full benchmark wording lives with the state. Read it on CPALMS or the Florida Department of Education B.E.S.T. page. Descriptions here are short paraphrases, not official text.