Symmetry Mirror Maker: Symmetry Game for Grades 3‑8

Finish the mirror image, then reflect, rotate and slide shapes across the coordinate plane.

Work the mirror workshop: paint the missing half of a design across a line of symmetry, test which fold lines make matching halves, then take shapes onto the coordinate plane to reflect, rotate, translate and dilate them. Three levels run from grade 3-4 line symmetry to grade 7-8 transformations with coordinates.

Play Symmetry Mirror Maker

Free. No signup. About 6 minutes per round.

Artwork for the math game Symmetry Mirror Maker
Grade 3 Grade 4 Grade 5 Grade 6 Grade 7 Grade 8 symmetry lines of symmetry reflection rotation translation dilation coordinate plane transformations Geometry

What kids practise

Symmetry Mirror Maker gives students repeated, low-pressure practice with symmetry, lines of symmetry, reflection, rotation, translation, dilation, coordinate plane, and transformations. It is written for grades 3-8, with levels that let younger and older players start at the right difficulty. Every question is generated fresh, so a replay is never the same, and a wrong answer shows the correct one so the round teaches as well as tests.

How it plays

Controls: Tap or click squares and grid points to mark them. With a keyboard, click the board or Tab to it, move with the arrow keys and press Space or Enter to mark; press C to check your answer. Number keys 1-4 pick answer buttons. P pauses, M mutes.

It works with a keyboard, a trackpad or a touch screen, so it runs on school Chromebooks, tablets and phones.

Standards

Common Core State Standards for Mathematics this game supports:

For teachers

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